Project
Interactive 3D application for the archaeological site of Sa Mandra Manna. The site is characterized by a megalithic wall dating back to the stone age, still in use in the Byzantine age.
Interactive 3D application for the archaeological site of Sa Mandra Manna. The site is characterized by a megalithic wall dating back to the stone age, still in use in the Byzantine age.
The project consists in the creation of an interactive 3D exploration software for the archaeological area of Sa Mandra Manna.
The site has been modelled in 3D thanks to a photogrammetric elaboration of some 9000 digital shots acquired from helicopter, drone and ground level. The result is a total model of the wall, the corridor-type nuraghe and the surroundings, fully virtualized and interactively navigable in 3D.
The generation of the 3D software of the archaeological area known as “the wall” within the fortified site of Sa Mandra Manna, in the municipal territory of Tula, is aimed at approaching academic archaeology to the multimedia technologies, in order to favour the understanding of historic data by the public.
In view of the world-wide use of digital technologies, significant benefits can be expected for the village of Tula.
The 3D software enables the user to explore in real-time, by ground-level walking, the whole area, reconstructed at a high photorealistic detail over an extension of about one hectare. It is equipped with a map and a series of informative text sheets, both in Italian and English, that the user can activate while navigating in order to get information on the features of the site and its history.
For the reconstruction, the vegetation has been carefully reproduced, as well as ambient sound effects. The model can be used trough two interactive PC applications. One of them is of classic-type control through keyboard and mouse or gamepad. The other one has been optimized for use on a multitouch table inside the exposition area.
Two applications for smartphone and tablet devices have been developed: one is for aerial view, with complete freedom of movement and exploration; the other is for use with a stereoscopic visualization device (VR viewer) for experiencing Virtual Reality immersion.